Task #10 – Yay!
Part One:
There are many ways in which virtual worlds can increase education for students all around the world. The Internet has become the most widely aquired piece of technology all around the world. The Internet in general, especially virtual worlds have given education many opportunities to grow and exapand all over the world. Advantages of using virtual world for education would be taking advantage of eliminating any constraints of time and space. Anyone anywhere can meet up in a virtual world such as second life. Virtual worlds, like second life created many outlets and possibilities for education to be possible within virtual worlds. I think that the best level of education that would benefit from education in virtual worlds is upper level highschool students and university students. I think that this type of education would benefit these students because when in a virtual world there are alot of distractions and it’s sometimes difficult to pay attention. Students need to be serious and attentive a most times to benefit from this type of education.
Part Two: Throughout writing my research paper, I’ve learned many things, about serious games and video games in general. It was really interesting to see how people are so effected my immersive and interactive video games. It was interesting and informative to compare serious games to violent video games and the analyze if player would react and play in the same manner. I also really enjoyed applying other communications theories to new media and tweeking them so that they can apply and make sense. I also learned alot about how video games can enhance society as a whole in regards to using them to raise awareness about social issues and public conflict.
